Archive for the 'Vista' Category

Shadowrun $29 @ Amazon



Amazon has a sweet deal on Shadowrun right now. It’s just $29.99 for either the 360 version or Vista version of this game. Check it out in the Hushed Casking gaming store at Amazon.

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Top 10 reasons why Shadowrun Vista is dying

I’ll do some research and report on Shadowrun Vista’s numbers in a later post, but for now have a look at Surestryke’s list of “Top 10 reasons Vista players are leaving.” Regardless of how all of your KBM fanboys feel, this list is pretty funny:

10:) PC gamers already play other FPS games online FOR FREE. Imagine that!
9:) If we wanted to play a *** with horns under a tree with a sword we’d have stayed in WoW.
8.) If we wanted to see flying elves with blades we’d watch Peter Pan.
7:) Vista OS requirements = new hardware upgrades
6:) SR game requirements = even more hardware upgrades
5:) If we wanted to listen to whiney, punk pre-pub emos we’d hang out with our kids more.
4.) Visual C++ Library crashes FTW!
3.) End of every match chanting: “I got a new achievement.. d000d whos on Vista?”
2.) Quickcast disadvantage
1.) Being asked for friendship a dozen times per hour just so someone can TK and res you.

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Shadowrun Update #2 is on its way

Kimona has updated an earlier announcement to include new information about the second title update.

TITLE UPDATE #2 CONTENTS:

Vista Only:
1)  Fixed some user interface issues on the dedicated server administrator console.
2)  Fixed some user interface issues on the Live menus.
3)  Silver players will now show up on the recently played player list of Gold players.
4)  Fixed a hard lock that could occur under certain conditions when accepting a game invite.

Vista and 360:
1)  Implemented improvements to matchmaking.  We expect a 200-300% improvement in wait times. We’ve also added clearer status messaging.
2)  Improved sync times.  When a new player joins a game, the synching wait will be reduced.
3)  Made changes to improve party system.  Parties should be split less now, and when splitting is absolutely necessary, we attempt to regroup the party later.
4)  Changed some of the achievement descriptions to make goals clearer.
5)  Improved bot AI.

This is an overview of the changes.  We’ll post a full list when the update is closer to release.

The update is currently undergoing the Microsoft certification process which typically takes 2-3 weeks to complete. Hopefully that means we’ll have a full list of improvements and changes in the very near future.

As promised, the second update is much meatier and should help alleviate many gamer’s frustrations. A 200-300% improvement in wait times? That’s pretty impressive. The party-splitting issue was a topic of hot debate just after release, but many players later agreed that the problem was not as bad as initially perceived. Hopefully this update will settle that issue as well.

If you don’t see everything you wanted on this list, don’t fret just yet. This is only an overview of changes for the second update. I expect to see at least one more patch coming down the line in the relatively near future. How else does FASA plan on giving the victors their spoils? Perhaps they will bundle the new bot names in with other fixes.

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Shadowrun Update #1 coming soon

Kimona sends word that the first title update for Shadowrun will go live in the following days:

As we’ve mentioned before, the team’s working on a number of title updates for Shadowrun. The first one should go live within the next day or two.

The first update will be very limited in scope. Here’s what’s on the menu:

Vista:
1) Addressed a problem with viewing Shadowrun in the Games Explorer on the Vista versions for Portugal and Finland.
2) Fixed an issue involving removing the controller while playing on Vista.
3) If you lose your connection to LIVE while playing on Vista, the UI behaves correctly now.

360:
1) Fixed a hard lock that can occur when a player signs out of a profile on 360.
2) Fixed a hard lock that can occur after starting a bot match in Chapter 4 of the training.
3) Fixed an issue that affected voice-over in the Italian 360 version.

Common:
- Fixed a small memory leak that could affect performance and stability in some situations.

This is good news as there are some issues that need addressing. Most gamers that are playing the game now accept these errors and can enjoy the game. But the fixes will be great in making good first impressions on new players. They also help increase replayability.

Here’s hoping for a standalone dedicated server that will run on Windows Server 2003 so that the PC community will grow. I mean, who hosts dedicated servers on Vista without breaking most all ISP’s Terms of Service? I know people have gone to jail over Shadowrun before. But I don’t want to. Even though the current servers are west coast servers (probably hosted on some corporate connection), they are a lot smoother than playing on Joe Schmoe’s XBOX 360. Oh, and achievements in dedicated servers, please! Dedicated server support for datacenter-host machines FTW!

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Shadowrun Vista for free when buying HALO 2 (PC) at Circuit City

A sweet deal for those of you looking to get HALO 2 (PC) and.or Shadowrun. This week’s Circuit City flyer has an advertisement: “Get Shadowrun Vista for free when you buy HALO 2 (PC)”. $40 will get you both games. Not bad.

Circuit City ad

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50 new screenshots added

Reviewers are saying that Shadowrun’s graphics are lacking. Were they playing the game back through a 1970’s washed out CRT? Gross.

What’s not gross are some of the new screenshots I’ve uploaded. We are up to 151 screenshots now. Go here to my Flickr account to view the latest.

You can view the images at up to 1680 x 1050 or 1600 x 1200. Here’s a sample of what you’ll see:

Check back later for more screenshots.

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Sample gameplay video with Vista graphics

Update: Visit this page for more downloads option including QuickTime encoded videos.

This video is hosted by gamingtv.org. It is 5 minutes long at 720×480 resolution. It shows off gameplay and the graphics found in the Windows Vista version of Shadowrun. The players are XBOX 360 players. Please note that the video has been resized and compressed which actually detracts from the wonderful graphics. The video was shot using FRAPS on an nVidia 8800 GTX at max settings.

Sorry. No audio was recorded. (I must say that the audio in the game is really immersive as well).

Download .wmv 180Mb (right-click save as). Thanks to gamingTV.org for hosting.

Update: MLG Gameroom is hosting a scaled down version of the video also. Use the video link ABOVE to download the higher definition video. Else, stream this in your browser:


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Problems signing into Games for Windows - Live? Try this manual download.

If you are having trouble signing into Games for Windows - Live, then you might find some help at the Games for Windows support page located at:

http://www.gamesforwindows.com/en-us/support/live/Pages/default.aspx

On that page are some troubleshooting tips along with the first update to GfW-Live. You can manually download the update and apply it.

I was experiencing problems autopatching GfW-Live. So, I had to go to that link and manually install the update.

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More screenshots added. 95 total.

I’ve added about 60 more screenshots to my Shadowrun for Windows Vista collection. You can view them on my Flickr account found here.

To view high resolution images, go to the Flickr gallery and click on “All sizes”.

Here’s a hint of what you can view:

View the latest screenshots here:

http://flickr.com/search/?q=shadowrun+vista&w=93904285%40N00&s=rec.

More will be added as I play.

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Vista recommended rating of 5.0. Minimum 4.0.

We’ve known for a while that Shadowrun for Vista would have steep requirements. It looks like a 5.0 rating is recommended. Ouch…but it sure looks good.

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