Kotaku has a really cool article about the art in Shadowrun. From playing the game, you can tell that a lot of work went into the art for the game. Not only that, but a lot of work went into making sure the art was consistent from map to map.
Go check out the article and interview with Evan Hirsch and Mitch Gitelman from FASA over at Kotaku to learn why Shadowrun looks the way it does.
Tags: Evan Hirsch, kotaku, mitch gitelman
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