Published by rapture June 8th, 2007
in interviews.
Kotaku has a really cool article about the art in Shadowrun. From playing the game, you can tell that a lot of work went into the art for the game. Not only that, but a lot of work went into making sure the art was consistent from map to map.
Go check out the article and interview with Evan Hirsch and Mitch Gitelman from FASA over at Kotaku to learn why Shadowrun looks the way it does.
Tags: Evan Hirsch, kotaku, mitch gitelman
Published by rapture March 7th, 2007
in preview.
An editor at Kotaku got to play Shadowrun at GDC recently. The editor is a HUGE Shadowrun RPG fan. He says he owns over 40 novels! He also provided some hope for those PC gamers that feel that the keyboard and mouse are going to be dumbed down:
“I played a few rounds on both machines, and I’m going to have to give the thumbs up to the PC controls over the 360 controls. Much more precise using good old mouse and keyboard I’m afraid.”
Tags: gdc, kotaku, preview
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